

You buy them with Enchantment Points, which are another form of currency. This ensures that enchantment points are not harder to obtain the more the hero spends them.ĮNCHANTMENT POINTS – Enchantments power up your gear with special effects. The hero's experience and level decreases when spending enchantment points on ancient hunts. The experience required still increases beyond the visual limit - This could, unofficially, be interpreted as a prestige level 1. While there is no specific level cap in Minecraft Dungeons, a visual limit occurs at level 2981 where the level reverts back to 1 and resumes counting from there. To enchant a single armor, melee weapon, and ranged weapon item completely with powerful enchantments requires Level 82 (81 enchantment points, 1,984,500 experience total).Powerful enchantments requires Level 28 (27 enchantment points, 240,800 experience total).Common enchantments requires Level 19 (18 enchantment points, 100,800 experience total).Enchanting non-gilded gear with three enhancement slot with:.Level 100 requires 2,960,100 experience in total.Level 50 requires 730,100 experience in total.Level 10 requires 26,100 experience in total.Spreadsheet containing values Level thresholds

The experience threshold to gain a level follows the formula. When the hero gains sufficient experience to exceed the level threshold, filling the experience bar, a Level Up animation is played, an Enchantment Point is obtained, the experience bar clears, and the Health of all characters are restored back to full. Picking up emeralds also increases the experience bar.Įach level has an assigned experience threshold - The minimum experience required to achieve the level. Higher difficulties reward more experience. The amount of experience dropped is dependent upon the mob defeated and the mission's difficulty and threat level rather than the character's power, making power-leveling effectively possible in multiplayer. These cubes increase the total experience the character possesses and fills the level and experience bar - a visual representation of the experience required to achieve the next level.ĭuring multiplayer sessions, all characters receive the same quantity of experience. Mobs upon being defeated, by any method, drop green experience cubes that automatically attract the hero from any distance. Level and Experience Bar in the inventory
